Hi Rick
Thanks again for your feedback.. I think I'll need to be dusting off my C++ skills. Lua would have been much easier. I have attached a quick drawing detailing the method to my madness. I am trying to use Leadwerks to do some experimentation with augmented reality. If something happens in the game world it triggers an event in the physical world. Example: if you roll a marble forward in the game, it will move a Sphero on the floor. Reciprocally, if you can capture an event in the real world (Weather via REST), time of day, or a sensor event off a micro-controller (arduino or esp8266), it will trigger an event in the game.
Its really for no other reason than to see if I can do it