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xESWxDEATH1

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Posts posted by xESWxDEATH1

  1. it gets files std::string mapname = System::GetProperty("map", "Maps/start.map"); and this works when debugging and in the editor but if i build standalone it isn't loading any textures, sounds, maps, etc... i assume because its packed into a data.zip thats password encrypted and i'm getting it properly for the standalone executable to get the files. My friend told me you have to load the data with Package::Load() but im confused as there is no docs here for it.

  2. How would I include leadwerks into a console application I'm trying to get a server with raknet going and I'm using an outdated tutorial obviously but in the video, he includes engine.h which I could not find I assume it was superseded by Leadwerks.h but what do I need to include for this to work?

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