For example, I create new class in c++ code. In API.cpp I can create new object on base of this class, but in Editor i can't create this object. An i want to learn: Can I create object on base of c++ classes in editor. Thanks in advance.
I want to create a terrain, which will be loaded when player to be in it. How I can do it? Be desirable, if you can give me example on c++ code. Thanks in advance.