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Hover

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Posts posted by Hover

  1. Hey everyone!

     

    I'd like to program a door like in Amnesia.

     

    That means that the player can interact with an door and open/close it with holding and moving the mouse.

     

    How can i do this?

     

    Thanks!

  2. okay, my source now looks like that:

     

    d93d285c21.jpg

     

     

    But how could i add this "shining"?:

     

    11ac0a2623.png

     

    And an other thing: How could i realize a "stretched light", for ex. a fluorescent tube?

  3. Hello everyone!

     

    Is there a possibility to see the light of a light source?

    So not just the "effect" of a light but the light itself.

     

    For example if you're having a lamp: It should glow and not only light the scene.

     

    Thanks!

  4. I've build some things in Blender and have UV-Mapped these.

    But at the part, when i am trying to export and import the model to Leadwerks it only displays me the texture of material 1 on the whole object.

    The build-in model editor only shows me one surface with that single texture.

     

    I am NOT using the Blender-Exporter, but the FBX-Export.

     

     

    What did i wrong? Can anyone help me?

  5. Okay thank you guys for the answers!

     

    I think i would build something with particles, but first of all i had to learn how to work with the full editor and then the particle system.

    But i really like that support here in the forum. That builds me a good picture of all that here :)

  6. So well let's see...

     

    I bought the Leadwerks Engine the last day because of the great price in the Steam Sale :)

     

    But what about rain? Is rain actually build-In or are there other ways to create some?

     

    If not: Is a rain / snow functionality planned for the future?

     

    Thanks for your answers! ;)

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