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apamment

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Posts posted by apamment

  1. Are you using Linux or Windows version? I guess the linux version the model previewer is just messed up.

     

    I followed your instructions exactly and got a model that worked, except it was completely black.

     

    I tried to reset the materials (just selecting the same ones again) and saved it, and now I am left with just a leg.

     

    post-14301-0-39839700-1425372588_thumb.jpg

     

    I reimported it, and got a full black model. So I tried setting up the animation sequences, and when I saved it again I just got a leg.

  2. Well I don't know how I got the ankh to work then, but it's working.

     

    Now I'm having problems with another model i've made... it has multiple materials, but I also tried it with one material. I tried to make multiple animations, in the end I combined them into one animation, but the same problem persists.. most of the frames are invisible, and some of the frames have parts of the model.

     

    post-14301-0-16476000-1425359495_thumb.png

     

    man.zip

  3. I couldn't get the fbx exporter in blender to work at all,

     

    Converting "ankh.fbx"...
    Input: /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.fbx
    Output: /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl
    FBX: Initializing scene...
    FBX: File version: 7.4.0
    FBX: Importing scene...
    FBX: found animation: Scene, fps: 24.000, start: 0.0417, end: 1.6667, length: 1.6250
    MDL: total leaf bones pruned: 1
    MDL: total vertices: 0, total faces: 0
    MDL: exporting as static mesh
    Conversion: success
    Converting "ankh.fbm/ankh.png"...
    waiting for file...
    
    ...
    
    waiting for file...
    Error: File open by another program.
    Converting "ankh.fbm/ankh.png"...
    waiting for file...
    
    ...
    
    waiting for file...
    Error: File open by another program.
    Failed to load thumbnail 6 for /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl
    Loading model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Unknown chunk in model file.
    Deleting model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Error: Failed to load model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl".
    Failed to load thumbnail 6 for /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl
    Loading model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Unknown chunk in model file.
    Deleting model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Error: Failed to load model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl".
    Failed to load thumbnail 6 for /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl
    Loading model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Unknown chunk in model file.
    Deleting model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Error: Failed to load model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl".
    Failed to load thumbnail 6 for /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl
    Loading model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Unknown chunk in model file.
    Deleting model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Error: Failed to load model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl".
    Failed to load thumbnail 6 for /home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl
    Loading model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Unknown chunk in model file.
    Deleting model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl"
    Error: Failed to load model "/home/andrew/Documents/Leadwerks/Projects/Cultstorm3/ankh.mdl".

  4. Hi,

     

    I just recently bought Leadwerks Engine and am trying to make an animated object in blender and import it into leadwerks (I have no previous experience making animations in blender).

     

    I've gotten the animation working in blender (it's an ankh that bounces up and down and spins around), I used one bone (though I also tried without bones). I can import it into Leadwerks, but the Armature and bone is missing, and there is nothing on the animation tab. It seems to just export it (using the blender -> leadwerks exporter) with the model oriented as it was when I hit export.

     

    I've also tried the fbx exporter but gotten nowhere with that.

     

    I've attached the blender file. Oh and I am using Linux.

     

    Thanks,

    Andrew

    ankh.blend.zip

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