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Maguh1488

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Everything posted by Maguh1488

  1. update ... eureka !! =) maybe i got a solution for my problem ... i have add the turrent script and the bullet, then i have add a flowgraph input function to it (timer disabled.. and only fire if there have an "Fire" input) then i have add an output function to my ShipPlayerController for the fire button event. now i can copy and paste so much weapons as i needed ... only bind the weapons to the player and .. it looks like good ... p.s. Leadwerks rules =)
  2. as first ... thank you for your answers. =) yes i have the standard autopistol.lua ... i think i have to change the bullet creation ?! ... two bullets instead of one and these two in a distance of my choise. but i'm no lua crack this are my first steps with lua. i try to change the bullet creation but i only get nil-error.... now i also start experimenting with a turret.lua and bullet.lua script that i have found here in the Download --> Scripts --> Turret and missile scripts. many thank's
  3. hi ... i would like to build a topview vertical scrolled spaceshooter.. in my projekt i have add the game area with space skybox , a spaceship as playermodel this works good so far but now im stuck on the weapon's ... i would like to add a weapon on the left and right side at the ship, how can i make this ?!?!? so i need help to build a double gun for an spaceship. is there anybody who can help me ... ? i can attach the source code if needed... for anyone who like to build game's in this style thx Maggi_Maguh
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