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Evil Resident

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Posts posted by Evil Resident

  1. Good day everyone

     

    Say I have a common wall between two rooms and each corresponding face have a defferent texture. Is there a way to apply one texture to a face and another texture for the other face of a brush? Or I just make two brushes (one for each room) like i'm doing right now? Or should I model these two texture walls in Blender? I'm asking because I was thinking about the number of assets I putting in my game and trying to keep it low.

     

    Thanks

     

    Ok sorry, I've found my answer rolleyes.gif. I thinck it was too simple.

  2. Good day everyone

     

    Ok, I have this problem... I'm trying to animate a elevator using the sliding door script.

    When I set the physic shap to box it works, the elevator goes up, but I can't go in (not surprising). When I set my physic shape to polymesh or using my shape file, the elevator dosen't do anything. Why is that ?

    Any suggestions?

    post-12907-0-25215000-1413731503_thumb.jpg

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