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Tommek

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Everything posted by Tommek

  1. Great Video tutorial. Thanks for that!
  2. Hi All, What do you think, wouldn't it be nice to have a leadwerks stackexchange? ( http://stackexchange.com/ ) The pros are visible for any programmer ever using stackoverflow. What would you think? regards, Tommek
  3. Thanks. I just removed my old config. Now everything is nice again.
  4. Hi, somehow I've messed up my Viewports. I can't use WASD in the 3d view anymore. Mouse still works, but no mousewheel. Also in the 2d viewports my grid disappeared. I tried to increase, decrease the size but nothing happens. Also Reset doesn't work. I changed my language settings http://www.leadwerks.com/werkspace/topic/10615-linux-floats-not-working/ This might have messed up my configuration file. But where are the settings placed? I didn't find a config file.
  5. Thats the trick. I should have known it. Had a similar problem before with a server application. Thanks.
  6. Also if I enter a "Mass" in "Physics" I can only use 1.0, 2.0 etc If I enter 2.5 it gets 2.0, 1.4 -> 1.0, 7.5 -> 7.0 etc So it seems to be a gerneral issue. Dio you need any logs from me? edit: Yes it is in every value field I've entered data so far.
  7. I am just starting with aggrors great Saturn-Tutorial and ran into a strange thing. In Tutorial #3 you create a spawn timer and give it a float value. However the leadwerks editor first shows given number, but then round that number. So give it 0.4 after saving etc. its going to be 0.0 what creates a lot of instances in no time. Giving this the value 1.5 gives you 1, 2.4 give 2 etc. After I change the view the number shown in the editor is 0.0 or 1.0 or 2.0 etc. Script.spawnObject = "" --entity "Spawn object" Script.spawnTime = 0.5 --float "Spawn time" local timer = 0 function Script:UpdateWorld() timer = timer + (Time:GetSpeed()/100) if(timer > self.spawnTime) then local newObject = self.spawnObject:Instance() newObject:SetPosition(self.entity:GetPosition()) timer = 0 end end I've attached a screenshot.
  8. Thanks Rastar, that explains this. So I just ordered a new graphics card. I will do some more testing for my win8.1 problem then. thanks so far
  9. Hi Guys, I have a strange behaviour on one of my systems. I bought the steam version so I can use Leadwerks on any system. I've got one PC that has Linux installed it uses a NVIDIA GT 240, here Leadwerks runs smooth so far, but it shouldn't as I see it. The Card only supports OpenGL 3.3 On my Laptop I have a Intel HD 4000 (build into the CPU), the Linux driver only supports OpenGL 3.2 and Leadwerks won't start. I also have an installation of Windows 8.1 on an external drive (wintousb), here Leadwerks starts (because the windows driver supports OpenGL 4.0 but I have different Problems -> http://www.leadwerks.com/werkspace/topic/10594-win-81-exception-access-violation-on-loading-tutorial-maps/ To get near this Problem I have plugged my USB-Win 8.1 in my Linux PC (GT 240), the driver also supports OpenGL 3.3 but Leadwerks won't start. tl;dr; Leadwerks runs on Linux machine with OpenGL 3.3 and on windows not. Why?
  10. No, I can't start a new map. The Exception is thrown as soon as I press "New"
  11. Hi Guys, I get this error "EXCEPTION_ACCESS_VIOLATION" every time I want to open the tutorial maps. I already re-installed the Microsoft Visual Studio 2013 redistrubutable and OpenAL. Here is a log and my cfg. I would have attached this, but textfiles seemed to be blocked in the forum. Initializing OpenGL4 graphics driver... OpenGL version 400 GLSL version 400 Device: Intel(R) HD Graphics 4000 OpenGL version 400 GLSL version 400 Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Common/bfn.tex"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/terraintool.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/wireframe.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/solid.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/default.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/grid.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/ambientlight.shader"... Loading font "C:/Windows/Fonts/Arial.ttf"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Drawing/drawtext.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Drawing/drawprimitive.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/skybox.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Misc/occlusionquery.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/Shadow/shadow.shader"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/directionallight.shader"... Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/directionallight.shader"... Deleting material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat" Deleting shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader" Deleting texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex" Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"... Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty.mat"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_diff.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_dot3.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_spec.tex"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/diffuse+normal+specular.shader"... Loading model "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/pickuptruck.mdl" Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_black.mat"... Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/model/diffuse+normal.shader"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_black_diff.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_nmap.tex"... Loading shape "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/pickuptruck.phy..." Loading model "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/tiretruck.mdl" Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire.mat"... Loading texture "C:/Urks/Projects/MyGame/models/vehicles/trucktire.mat"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_diff.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_nmap.tex"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_spec.tex"... Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/camera.mat"... Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/Camera.tex"... autorefreshassets=1 ShowWelcomeScreen=1 autobackenabled=1 TextureLock=1 FileSortMode=1 ShowToolbar=1 autosavepath="Autosave/" mappath="Maps/" assetpath="" autobkstate=0 autobackup=5 projectauthor="" projectcopyright="" defaultprojecttype="Lua" openfilename="" openlastfile=1 playanimation=1 lastactionid=0 projects="" projects31="C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame\MyGame.werk" currentproject="MyGame.werk" currentproject31="MyGame" showmodelhierarchy=1 showviewportsliders=1 warninggiven_entityocclusionculling=0 ViewportPerspectivePanSpeed=1.00000000 ViewportPerspectiveMoveSpeed=0.200000003 ViewportPanSpeed=0.500000000 multisamplemode=2 camerasmoothing=0.500000000 lightquality=1 sandboxmode=1 showinvisiblematerials=1 showcm=1 rendermultisamplemode=4 showconsole=1 tessellationquality=2 modeleditorshowphysics=0 autocollect=0 resetviewportspeed=0 SuppressUppercaseConversion=0 screenshotfile="C:\Users\Tommek\Documents\Leadwerks\Screenshots\screenshot1.jpg" screenshotresolution=3 screenshotwidth=1024 screenshotheight=768 showbrushwidgets=1 UnlockBetaFeatures=0 anisotropicfilter=2.00000000 trilinearfiltermode=1 screenshottitle="My Game" screenshotdescription="I made this with Leadwerks Game Engine!" videotitle="My Game" importimagepath="C:\Users\Tommek\Documents\" videodescription="I made this with Leadwerks Game Engine!" viewportliveupdate=1 fov=70.0000000 IDEFontName="Consolas" IDEFontSize=10 undolevels=100 gutterbackgroundcolor="0.930000007","0.930000007","0.930000007" gutterforegroundcolor="0.500000000","0.500000000","0.500000000" ShowLineNumbers=1 CodeFolding=1 selectioncolor="1.00000000","0.000000000","0.000000000" selectiontabcolor="1.00000000","1.00000000","1.00000000" drawobjectcolor="1.00000000","1.00000000","0.000000000" boundingboxcolor="1.00000000","1.00000000","1.00000000" entityguidecolor="0.000000000","1.00000000","1.00000000" debugmodewarninggiven=0 codeforegroundcolor="0.000000000","0.000000000","0.000000000" codebackgroundcolor="1.00000000","1.00000000","1.00000000" stringcolor="0.500000000","0.000000000","0.000000000" commentcolor="0.000000000","0.500000000","0.000000000" keywordcolor="0.000000000","0.000000000","1.00000000" macrocolor="0.000000000","0.000000000","1.00000000" majorgridlinescolor="0.400000006","0.400000006","0.400000006" minorgridlinescolor="0.300000012","0.300000012","0.300000012" origincolor="1.00000000","1.00000000","1.00000000" codefoldingcolor="0.500000000","0.500000000","0.500000000" MinModelColor="0.500000000","0.250000000","0.000000000" MaxModelColor="1.00000000","0.750000000","0.000000000" MinBrushColor="0.000000000","0.250000000","0.250000000","0.000000000" splashscreenduration=4 MaxBrushColor="0.000000000","0.750000000","0.750000000","0.000000000" projectspath="C:\Users\Tommek\Documents/Leadwerks/Projects" LastAppliedMaterialPath="" lastappliedmaterialfileid=0 SelectionIgnoreHierarchy=0 BackgroundColor="0.250000000","0.250000000","0.250000000","1.00000000" SceneBrowserSplitterOrientation=0 SceneBrowserSplitterPosition=400 vsync=1 vpanely=0 CameraLookSpeed=1.00000000 assetbrowserrecursiveview=1 MaterialEditorModel=0 ViewportGridMajorLines=8 CodeCompletion=1 ShowObjectBar=1 InstantCreate=1 GridSnap=1 View0=0 View1=1 View2=3 View3=2 scriptpath="Scripts/" prefabpath="Prefabs/" DrawPhysics=0 DrawNavigation=0 useglobalcoords=1 RecentFiles="","","","","","","","","","" RecentScriptFiles="","","","","","","","","","" DrawEntityColor="0.000000000","1.00000000","1.00000000","1.00000000" AutoUpdateProperties=1 invertmousezoom=0 leftpanelstate=0 rightpanelstate=1 centerpanelstate=0 leftpanelposition=280 rightpanelposition=327 centerpanelposition=180 rightpaneldockableelements="" centerpaneldockableelements="" leftpaneldockableelements="" undockeddockableelements="" undockeddockableelementsshape="" RealtimeRender=0 ShowStats=1 MinBlockSize=0.00999999978 DisplayBlockSize=1 EditLockAngle=5.00000000 EditTabSize=8 BrushGuideColor="1.00000000","1.00000000","0.000000000","1.00000000" MainWindowShape="171","0","1024","768","0" MainWindowSplitterPosition=330 MainWindowSplitterOrientation=1 ViewportLayout="0","0" MainWindowMode=0 AssetBrowserSplitterPosition=300 AssetBrowserSplitterOrientation=2 AssetBrowserThumbnailSize=6 MaterialEditorSplitterPosition=280 MaterialEditorSplitterOrientation=1 MaterialEditorShape="0","0","600","400" ModelEditorSplitterPosition=200 ModelEditorSplitterOrientation=3 ModelEditorShape="0","0","750","450" TextureEditorSplitterPosition=280 TextureEditorSplitterOrientation=1 TextureEditorShape="0","0","750","450" ShaderEditorSplitterPosition=280 ShaderEditorSplitterOrientation=1 ShaderEditorShape="0","0","0","0" ScriptEditorSplitterPosition=300 ScriptEditorSplitterOrientation=1 ScriptEditorShape="171","0","1024","768" FontEditorShape="0","0","750","450"
  12. Hi All, some maps are linked to tutorials, but they won't open under Steam/Linux on my machine. Also the Button to "Forum" and the "Workshop" does nothing. Should this open a Browser? regards, Tommek
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