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Imchasinyou

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Posts posted by Imchasinyou

  1. That worked by commenting out lines 187 thru 220 as such

    --[[
     --Blood emitter
     e = self.emitter[2]:Instance()
     e = tolua.cast(e,"Emitter")
     e:Show()
     e:SetLoopMode(false,true)
     e:SetPosition(pickinfo.position+pickinfo.normal*0.1)
     e:SetVelocity(0,0,0)
    
      else
    
     --Add a temporary particle emitter for bullet effects
     --local e
    
     --e = self.emitter[0]:Instance()
     --e = tolua.cast(e,"Emitter")
     --e:Show()
     --e:SetLoopMode(false,true)
     --e:SetPosition(pickinfo.position)
     --local v=3
     --e:SetVelocity(pickinfo.normal.x*v,pickinfo.normal.y*v,pickinfo.normal.z*v,0)
    
     --Smoke emitter
     --e = self.emitter[1]:Instance()
     --e = tolua.cast(e,"Emitter")
     --e:Show()
     --e:SetLoopMode(false,true)
     --e:SetPosition(pickinfo.position+pickinfo.normal*0.1)
     --local v=0.2
     --e:SetVelocity(pickinfo.normal.x*v,pickinfo.normal.y*v,pickinfo.normal.z*v,0)
    
     --Play bullet impact noise
     --e:EmitSound(self.sound.ricochet[math.random(#self.sound.ricochet)])
     ]]--
    

     

    How ever, the characters all have the USE icon when they get close to me and sometimes go flying backwards. . . . .

    • Upvote 1
  2. How then, do i gather permission to downloads assets, not from workshop but from the site? It states i dont have permission.

    I too have run into the permissions thing. i figured it wasnt worth downloading if I dont have permission to download it anyhow! Must be some super secret that no one is allowed to access unless your on the nice list :)

     

    Honestly, can we not figure out how to fix that so that MEMBERS and those that have paid for the service can also access these downloads from the site?

  3. I have the Indie version.

    Im going into the project manager and clicking publish with the level shown in the video. This places an exe file onto my desktop. When clicking the exe is where im getting the error. Is this not the correct method of publishing a game?

    • As for the vegetation: your tex file needs its compression set to dxt5. Otherwise alpha channels wont work.
    • I had it looking decent with dtx5 but I could still see the branches on the other side thru the trunk.
    • Are you using release or debug from C++ or lua? Debug mode seems to be having an issue with the latest update.
    • I have no idea what this means lol. Im a complete moron with this stuff. Im just a hobbyest
    • The pistol shooting is a confirmed bug.
    • Thats good to know and hope a fix is coming soon. I knew I could use it before but then I might have seen a real fast update and thats about when it started now that I think about it.

    Here is a link to my video showing the issue with the character. Any advise would be awesome. https://www.youtube.com/watch?v=n6Yn3JWnfDg

  4. OK, guys. I have built a smal level and wanted to compile it to see how it runs as a standalone. I did as the tutorial I found said and when I clicked the exe to run it, I am getting an access violation exception? error.

     

    Second issue Im having is when i run a test from the editor, firing the prefab pistol crashes the editor.

     

    Third is when I import characters, I only have the monsterAI script to use and they dont really attack me and when they get close to me, they turn backwards. . . .

     

    Finally, when I import trees and other vegetaions, I have black squares around all the branches/leaves.

     

    Here is a small vid I made of the level I have begun. Please keep in mind, Im justa hobbiest and a beginner smile.png

    • Upvote 1
  5. OK, guys. here is another one for you that I cant seem to find any info on. I have imported some of my stuff (models). After importing them into their own folder sets, how can i clean up that folder and hide all the textures from view? So, all I want to see is the actual model itself.

     

    Any ideas?

  6. I feel welcomed already! All my answers are getting answered and not one rude kiddy remark made. Im happy here. Thanks again guys! I might have to lean to your guys some here and there but im doing the best i can at learning. Im old and things like this just dont come easy for me :)

  7. First, I came froma different "editor" that is stuck with poor performance, poor graphics and many many other issues. Im new to Leadwerks and so far, I absolutely love it. I needd some help though and hopefully these forums are far more friendly than the other "Editor".

     

    First, ive been able to easily import models but cant walk onto them. IE buildings, bridges and what not. I cant seem to figure this part out and hope some one here will help me.

     

    Secondly, where is the particle editor that was shown and mentioned. I cant seem to find it. Ive searched all over the net and the software lookinf for clues. I just purxhased the indie version if that matters at all.

     

    Thanks for any help you guys can offer.

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