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RygtY

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Everything posted by RygtY

  1. I really want to buy the Indie on Steam right now seeing how it is on sale and having tried the demo for a bit it looks promising. But I want to really want to know how good can one make the GUI of a game using just the tools provided with the Indie version? Some games can work with almost no GUI but other games require some fairly large amount of information and buttons to be accessible at all times. I've searched the internet for tutorials and examples, but there doesn't seem to be any. Also I was rather saddened that FlowGUI is no longer being worked on seeing how that had great promise for people who have to work with the Indie version for whatever reasons. EDIT: Ok perhaps I should clarify my point. It isn't about how good in terms of aesthetics but in terms of possible different elements one can put on the screen. I figured out in theory how to create a button, checkbox, or radio button using Lua alone. But for something like scrollpanes and dropdown menus I might need to use C++ and/or GUI building plugins.
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