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Shirky

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Posts posted by Shirky

  1. Im thinking if you made foliage props such as rocks and vegetation, then make an update that improves leadwerks terrain system (random placement of props, overlays, ect) would be a good idea because you can show off the new assets and a new feature at the same time.

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  2. I would personally recommend a pack of useful environmental props. When new people come to new engines, they generally just use what they have, which can make the engine look bad. But if you have good assets for them to use, sometimes its hard to make them look bad, and can improve what other people see in the engine.

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