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Image Comments posted by Genebris
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Is this like a post processing effect or a feature of the regular material shader?
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Looks cool. Can we have an option to remove the overlay color? It messes with you when you adjust material of this object
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The crane is holding the container from flying away obviously
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Is this instead of voxel reflections?
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Can the sky contribute lighting to GI with VXRT? I mean like lighting the room through the window without directional light coming this way?
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Ah, I thought ssr is just a copy paste and flip of the screen buffer contents. But apparently it's more complicated.
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Why is that part missing if everything is seemingly on the screen? Yellow wall texels are missing somehow?
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If I have more than a couple lights and every model is rerendering multiple times. Going to tank GPU performance, isn't it?
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Forward only? That could be a huge bottleneck.
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So you have lit transparent shaders now? Not like in Leadwerks?
Grid Everywhere
in Screenshots
Posted
Does it need to be cut from there for the release build then?