Newbie question here, can someone tell me how to make an inverted cylinder, so I can make some tunnels? Also, when messing around with the navmesh on the underground tunnel map examples, my monsters run too close to the wall edge and fall through the map. I put some barrels up for nav obstacles and that helped a little bit, but the nav mesh is so wide, it goes though the edge of the tunnel. Is there a way to resize the navmesh that is generated to only go down the middle. I suppose I could put up some invisible obstacles along the edges of the corridors or something, but that seems like a PITA.
This engine is pretty damn awesome considering my limited experience thus far
Thanks!
Ash