The above codes work well, the only issue I've found is trying to "pick up ammo" when you don't have the gun first.
Would but no problem for a linear map, but I'm trying to make a small roaming map.
I think the problem I'm facing is trying to add the 'ammo amount' to the 'weapons table index' when the index is nil
I'm very new to this, I can follow the steps how weapon index adds a weapon, would it be easier to have a second index just for ammo? or can you can ammo and not the weapon? by changing the vwep scripts?
I'm using the default from LW4.6 and the above