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DoWait(), DoSound(), DoMoveTo()


Rick

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I got all 3 of these functions working. I'm working on an script to show how these 3 will work.

 

DoSound(cr, 'abstract::hello.wav')

DoMoveTo(cr, fw.main.camera, GetEntityByName("pivot01"), .05, 1) -- moving the camera to the pivot named pivot01 at a rate of 0.5 and it'll stop when it's at a distance of 1. This move function doesn't use physics. Another function will use physics for movement.

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