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Thoughts on the last game tournament


Josh

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Most of the prizes are now shipped, and I am just cleaning up a few pieces of missing information for shipping. In order to ship posters, I need a full name, which I have requested from onaid, MDGunn, Evayr, and Graham. I also am missing a shirt size for Garlic Waffle and MDGunn. I have not received any shipping info from MartyJ, or else I missed it.

 

I found some mailing tubes from ULine to send posters in, at about $0.75 each. If you are receiving a sticker it will be included in the tube. Other prizes are sent in a separate envelope or package. USPS offered the best shipping rate, with the most expensive ones being about $13 compared to $100 each for UPS shipping. blink.png

 

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Whew! Shipping has been a pretty big ordeal this time with 20 entrants to handle, plus posters for each entrant. In order to make the next tournament easier, I have added a new information section to your Leadwerks account. You can now add your full name, shipping address, and shirt size by editing your profile. This information will remain private on your account, visible only by yourself and me. Next time around we are going to use this instead of trying to message back and forth with each participant, and I think it will make life simpler for everyone.

 

The posters were a big hit and I think they were the main reason there were so many participants this time. The idea of working on a one-time event and getting some memorabilia for your effort is a really cool concept and gives the tournaments a new sense of liveliness. I think we will keep doing that.

 

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The

of the resulting games was fun to make, and I think people liked watching it, but it only got 800 views. Without some additional method of promoting this content I don't think it's worth producing. I think a way to spread that kind of content needs to be found before more of it can be made, so that it can be used to promote your games.

 

The timing of the summer tournament was kind of bad because it started too late in the summer. In the future we should kick this off along with the Steam summer sale. There was only a 30 day window between the end of the summer tournament and the beginning of Halloween. In between that, the shipping issues and Steam Dev Days we were not able to hold a Halloween tournament, although you can participate in the community Script Challenge. I love seeing

and the winter games tournament is tentatively named "Dead of Winter". I'm going to find a new poster artist and get the artwork started soon.

 

Leadwerks Game Launcher now has 90 games on Steam Workshop! The next tournament will definitely push us over the edge to 100 games, a goal that seemed very far away when we released the game launcher. Having 100 games on Steam will be a great achievement for the community, and a fantastic way to start 2017!

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