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About this blog

A blog where I talk about anything relating to Leadwerks, and then some.

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Six Months With Cyclone

Back in the summer of 2017, I started experimenting with the idea of a puzzle game by placing launch pads on surfaces. The first build was very sloppy, and there wasn't any wall launching at this time. This build however was the first step of the experimenting process. Only one map was ever made and I just reused old Vectronic assets.    I shelved this concept until Winter of 2020 asI developed an itch to work on something and I wanted to get familiar with GIMP. This build again

reepblue

reepblue in Cyclone

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