was founded to solve the problems we saw while working on virtual reality projects at NASA. We are developing game engine tools to provide order-of-magnitude faster performance for 3D and VR applications in entertainment, defense, and aerospace.
Building Performant VR Applications for Multi-Domain Modeling and Simulation
Game Engine Gems 3
Chapter 4: Vegetation Management in Leadwerks Game Engine 4
A K Peters / CRC Press Â© 2016
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