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Quaternion.Slerp() is there such a thing?


Andy Gilbert
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I'm aware of the EntityQuat function that returns the quaternion for a given entity (and have indeed used it) but I'm not aware of any support for functions that act upon quaternions.

 

Josh would be able to give a categorical answer as you never know he may have something hidden away somewhere!

 

Here is a link to a Quaternion C++ class though which contains a spherical linear interpolation function definition ... Quaternion Class

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