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Raycast on vegetations layers ? when :)


franck22000
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Actually this is impossible to perform any raycast on vegetation layer, I think this is a must have feature.

Im sure that a lot of user would like to have it quite fast <_<

 

It's pitty to have some very good and fast vegetation layers without working raycast on it be able to use it in our games.

You guys are going to be the death of me. Josh
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I think you can do raycasts on vegetation layer with a little trick: draw the vegetation to a small separate buffer, and check if the pixel in the center of the buffer is not the background color (for example full blue).

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Why that may work Lumooja, that isn't what he wanted nor meant.

 

You can't draw physics to a separate buffer.

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