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Restart editor after update to InitDialog()


SteveV
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Hi all,

 

is it correct that after editing the InitDialog() script I have to restart the editor? Specifically, if I add/remove/change custom properties. This is what I seem to have to do right now, even if I delete in-world entities and create new ones. I'm editing using the inbuilt script editor.

All the best,

Steve Vink

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  • 3 weeks later...

That is correct.

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