Chris Paulson Posted May 14, 2010 Share Posted May 14, 2010 Hi, I thought I'd have a little play with doing a vehicle based on the monster truck lua stuff. The suspension appears to behave like a March hare on a pogo stick after dropping a few disco biscuits. Any idea what good addtire and mass settings are? I tried lots and lots of settings but couldn't improve the situation. Everyone else seems to use: - local springconstant=25.0 local springdamper=115.0 mass = 1.0 but this doesn't give the quality I'd expect. Quote Link to comment Share on other sites More sharing options...
Flexman Posted May 15, 2010 Share Posted May 15, 2010 mass looks a little light. Been a while since I played with the vehicle physics, I wrote a little program to adjust those settings as you drive and typically good results for a vehicle with mass set to 11, was the damper at one half the constant...or the other way around. I should really check. The mass and springs work against gravity which by default is set to 20.0 and not 9.8. So try upping the mass of the vehicle. Actually I have a physics question myself, I'll post that in another thread. Quote 6600 2.4G / GTX 460 280.26 / 4GB Windows 7 Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT Tricubic Studios Ltd. ~ Combat Helo Link to comment Share on other sites More sharing options...
Chris Paulson Posted May 17, 2010 Author Share Posted May 17, 2010 Yes 1 is light I did try other settings but I found it difficult to get any kind on decent balance. I kind of thought 1 meant 1 kg so that's really light. I did try 800 (still really light) and up the other values but that didn't help either. Quote Link to comment Share on other sites More sharing options...
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