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Windmills


AggrorJorn
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You can't use SDK assets in your games anyway, so it doesn't really matter what is in there.

All the assets from Werkspace are meant to be used in your games, and there are many and quite good ones.

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It's more about the Lua scripts that are attached to the models then the actual model itself. The more sample scripts the sdk has, the easier it is to find a piece of scripts that explains how to handle certains stuff.

I still have the script, but I am just wondering why it is no longer out there.

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Guest Red Ocktober

yeah... yeahhhhh... i remember those windmills...

 

for a while i thought it was something that i had imagined...

 

something from a forgotten dream that kept popping into my head...

 

sometimes i can still hear the squeaking noise that it made...

 

eeeooo... eeeoooonk... eeeeeoooooookkk...

 

 

somebody make it stop!!!

 

 

B) :D:P

 

 

--Mike

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  • 3 weeks later...

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