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Character Shop


darrenc182
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Hey Josh, I just had a few ideas. What if you included GMF file export for the character shop program and maybe give the program to licensed Leadwerks engine users/owners?!?! I was also wondering if you could include the ability for the user to select what animations they want to include in their animation sequence when saving/exporting from the program?

Intel 2nd Generation i5 Quad Core Running at 3.30GHz. 8GB RAM, GeForce GTX 460 1024MB DDR5.

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You can effectively select which animations you want by temporarily removing the ones you don't from their directory. It would also require, in my opinion, a scaling facility built in as this is one of it's greatest weaknesses. You have to get the scale right before importing ... notice any pattern here lol.

 

It's a useful little program though for those not used to rigging in other programs and does contain a useful set of animations.

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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