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Getting the equivilant of a map [PLEASE MOVE TOPIC]


Rekindled Phoenix
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I am putting together maps for each level. It seems that creating a map of the world may be easier if I just exported the RAW files from the Sandbox. The only problem is, I only see a Heightmap texture, not the composite of everything including the shadow.

 

Is the composite image stored within the RAW file?

If so, what image editor / tool would I use to get it?

 

Is there a way to get an 'above view' easily using the sandbox and / or it's SBX files?

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