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Question about Shadow Resolution


tec.imp
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Hey there,

 

I recently played around with shadows within the engine and came across a wired shadow artefact of some kind. Well images do speak more then thousand words, don't they :unsure:

 

shadowbug.th.jpg

 

What exactely I'm seeing here? There is some kind of shadow lod and a fish eye? effect. Is it possible to disable this or is this a gfx bug of some kind?

 

 

Thanks in advance!

 

Mfg Imp

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"Shadow distance. This controls the exact distance of each stage of the directional light shadow. You can use this to make the shadow extend to cover more of the scene, or you can adjust the distance (and thus the resolution) of each stage. You only have so many pixels per stage, and this setting allows you to adjust their allocation to get the best balance of distance and resolution"

 

http://leadwerks.com/werkspace/index.php?/page/resources?record=16

 

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