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Terminating event


ZioRed
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Is there any way to catch the Engine.Terminate()? Since I'm working to a client/server MMO with persistent world I'd need not to quit the game when engine terminates but only free its stuff and return back to login window (I use simple NET Window Form as login window because I don't know any C# GUI to use within the engine, if someone know any C# GUI that I can use please suggest).

?? FRANCESCO CROCETTI ??

http://skaredcreations.com

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