1Garrett2010
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Hallo,
I searched the forum for this before to avoid asking questions already answered, I didn't find anything on this.
Basically I'm finishing a bitmap font editor with C++ and DirectX, and have done a C++ class to load and display text with a font done in my own editor.
Simply I wish to know if its possible to expand Leadwerks Lua API's (using Leadwerks C++) in order to use them in Leadwerks editor Lua scripts. Of course I would replace the DirectX calls I currently use to display my font with Leadwerks C++ API image writing calls.
If this is possible its awesome.
Thank you!
Making Lua custom API's (with Leadwerks C++) and using them in Leadwerks editor
in Programming
Posted
Really very good to read from you that expanding Lua is possible! Soon I will use the code you posted. Thank you.