SOLO
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Hi,
I have brought LE 3 but have not used LE 2 or LE SANDBOX etc, I have used 3D worldstudio a little, my first question to the forum is - How do I start getting used to the editor for building my maps, are there any nice tutorials for building maps, books I can buy etc.
I just at this point in time want to build maps, light them etc. no programming or animation or character models etc.
I am used to map editors and textures, materials etc.
Many thanks for your time, looks like a great engine!
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Hi,
I am new here (first post), I am thinking of buying L3 for a project that I am proposing, all I want to do is create levels in 3D that are lit, shadowed and use Normal, Diffuse,Illumination and Specular texture maps.
Some water shaders in the level would also be good, I do not need particles as this will be done post production as the game is a 2.5D adventure game using 2D images of the 3D environment.
I will also need to move around the rendered level to take the screenshots at a specific height.
Can L3 do the above? could L2 do this also?
Many thanks
Newbie and want to get started
in General Discussion
Posted
Aggror thanks I have already seen this video, its more to do with custom interface rather than mapping using LE 3, looks like a long road ahead regarding the best techniques to using LE 3 for map design/lighting and model importing.
Thanks anyway.
Best Regards SOLO