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Soamp

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Blog Entries posted by Soamp

  1. Soamp
    photo by Mr.Azizbani
     
    <p style="text-align:center;">
    The Hara forests is the common name for mangrove forests on the southern coast of Iran, particularly on and near the island of Qeshm in the Persian Gulf. (
    more Information)

     

    These Islands are the some of  most important places into our game,  with really hard trees to make in 3d!


     

    - I’m kidding, you know all trees are hard!! (but these are harder!)


     

    anyway, you will visit this place into our game several times (of course if you purchase our game!) and I hope you enjoy it!


     
    photo by Mr.Azizbani
     
    how ever latest results looks good, but trees need to be rebuilt.
     
    I will compare what you see with what we got as soon as possible!
     
    now it’s time to grow some other trees!
     
     

     
    Source
  2. Soamp
    In the name of God


     
    Welcome.
     
    As you know, you are currently reading the FSR Game Development Blog!
     
    in this blog we will share our activities, problems, achievements, technologies, fights and any other things related to our game development process.
     
     

     
    Source
  3. Soamp
    Hi, It’s my IK arm sample video.
     
    We’ve been trying to implement IK in our characters for a while. this is my first IK simulated arm. However it looks like a robotic arm yet, but when I set some angular limitations, it got better!
     
    I also smoothed its movements. It’s a lot better now.
     
    This video shows my first concepts about an IK arm. It’s a simple arm with 3 limbs, Upper arm, Forearm and palm.
     
    In its LUA script I create a target pivot which my arm try to grab. We sets this target’s position and it will take care of it itself. The palm follows -almost- the nearest path to grab it.
     
    I implemented this arm in our character now. He can grab door knobs, glasses ,…
     
    I read about inverse jacobian method but it’s too complicated to do with LUA I thought. I’m now trying to use VC++ for Inverse jacobian method.
     
    This article helped me alot:
     
    Inverse Kinematics – Improved Methods
     
    Here is my video:
     




     
     

     
    Source
  4. Soamp
    FSR company will attend the Tehran Game Expo 2011 with Death Statue Game.
    The first Tehran game expo & festival will be held from Apr. 28th to May 2nd 2011 in the conference hall of Milad Tower, Tehran by the Computer Game National Foundation.
    more information to come …

     
    Source
  5. Soamp
    Tehran Game Expo 2013

    Tehran Game Expo & Festival 2013
    See You at 5th Corridor Of Main Salon
    FSR Co.
    Also You Can Play “Death Statue Game”
    At the End of Main Salon in Playing Pavilion



  6. Soamp
    Death Statue is going to be released.
    3 years of development finished and we are pretty happy with the results.  After an academical game “Satyar-Return to Parseh(2009)” this is our first commercial game. and of course we had many amazing adventures during development process.
    Dear Sam, Hamid, Elham, Parisa, Omid, Vahid and all people that worked together as a part of this amazing HEAVY project.
    Dear Atieh, Ali, Mehran, Payam, Aily, Hesam, Razieh, Mustafa, Ruhollah, Haji3D and all the people I really cant remember.
    WELL DONE EVERY ONE!
    Ok, And here are some environment screenshots:







    Stay tuned for the official trailer!



  7. Soamp
    FSR company will attend the Tehran Game Expo 2011 with Death Statue Game.
    The first Tehran game expo & festival will be held from Apr. 28th to May 2nd 2011 in the conference hall of Milad Tower, Tehran by the Computer Game National Foundation.
    more information to come …



  8. Soamp
    photo by Mr.Azizbani

    The Hara forests is the common name for mangrove forests on the southern coast of Iran, particularly on and near the island of Qeshm in the Persian Gulf. (more Information)
    These Islands are the some of  most important places into our game,  with really hard trees to make in 3d!
    – I’m kidding, you know all trees are hard!! (but these are harder!)
    anyway, you will visit this place into our game several times (of course if you purchase our game!) and I hope you enjoy it!
    photo by Mr.Azizbani
    how ever latest results looks good, but trees need to be rebuilt.
    I will compare what you see with what we got as soon as possible!
    now it’s time to grow some other trees!



  9. Soamp
    Tehran Game Expo 2013

    Tehran Game Expo & Festival 2013
    See You at 5th Corridor Of Main Salon
    FSR Co.
    Also You Can Play “Death Statue Game”
    At the End of Main Salon in Playing Pavilion
  10. Soamp
    Death Statue is going to be released.
    3 years of development finished and we are pretty happy with the results.  After an academical game “Satyar-Return to Parseh(2009)” this is our first commercial game. and of course we had many amazing adventures during development process.
    Dear Sam, Hamid, Elham, Parisa, Omid, Vahid and all people that worked together as a part of this amazing HEAVY project.
    Dear Atieh, Ali, Mehran, Payam, Aily, Hesam, Razieh, Mustafa, Ruhollah, Haji3D and all the people I really cant remember.
    WELL DONE EVERY ONE!
    Ok, And here are some environment screenshots:







    Stay tuned for the official trailer!
  11. Soamp
    FSR company will attend the Tehran Game Expo 2011 with Death Statue Game.
    The first Tehran game expo & festival will be held from Apr. 28th to May 2nd 2011 in the conference hall of Milad Tower, Tehran by the Computer Game National Foundation.
    more information to come …
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