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witawat

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Posts posted by witawat

  1. i think issue not have document for beginner ..

     

    if new customer or new developer have get start by LE Product,

     

    i think can't easy ..

     

    now i buy 2 version but can't make any game ..

     

    dry.png

     

    so i hope interested in learning..., but now i have problem can't resolve

     

    Document ??? , What function or any ???? sad.png

     

    mellow.png

  2. hi

     

    ok i found in my software but

     

     

    ===============================

    FBX2GMF

    ===============================

     

    Leadwerks Software

    www.leadwerks.com

     

     

    -------------------------------

    Usage

    -------------------------------

     

    fbx2gmf [-s] [-merge] filename.gmf

     

    -s silent conversion (optional)

    -merge merge meshes (optional)

    filename.gmf input file

     

     

    -------------------------------

    License

    -------------------------------

     

    FBX2GMF is part of the Leadwerks Engine SDK. Do not distribute.

     

     

     

     

    C:\Users\Xsoftz\Downloads\Compressed\Animation\Animation>fbx2gmf -s -merge BonesTest.fbx ?

  3. thank you all, now i can make start map

     

    and step 2 how to add map and coding in pascal. ?

    but i see in start kit i not know any more.

    why use lua, and why load file from shaders.pak ?

     

    ps. why program editor hang any time, i not idea ?

     

    Windows 7 64 bit

     

    i use notebook

     

    cpu i7, Ram 8GB

     

    Leadwerks Engine 2.5

    Initializing Renderer...

    OpenGL Version: 4.1.10834 Compatibility Profile Context

    GLSL Version: 4.10

    Render device: AMD Radeon HD 6470M

    Vendor: ATI Technologies Inc.

    post-5357-0-93591000-1334214381_thumb.jpg

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