Jump to content

DanWard

Members
  • Posts

    7
  • Joined

  • Last visited

Posts posted by DanWard

  1. Well, hey guys.

     

    Today I started doing work experience with Big Ant Studios in Melbourne Australia. Anyone else want to comment? Or say where they've been doing work experience in this industry?

     

    Have fun guys,

     

    Dan

  2. Thanks, turning it to Not-Set worked it for me.

    One thing though. I get this:

    1>Linking...
    1>leo.obj : error LNK2005: "bool LEO::g_engineLoaded" (?g_engineLoaded@LEO@@3_NA) already defined in Gamelib.obj
    1>leo.obj : error LNK2005: "private: static int LEO::Engine::instances" (?instances@Engine@LEO@@0HA) already defined in Gamelib.obj
    1>.\sceneloading-Debug.exe : fatal error LNK1169: one or more multiply defined symbols found

    Any ideas?

     

    Thanks,

    Dan

  3. Ok, I did that and now it wont compile.

    Errors:

    1>c:\users\daniel\desktop\test\window.cpp(42) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char *' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\daniel\desktop\test\window.cpp(48) : error C2664: 'LoadImageW' : cannot convert parameter 2 from 'const str' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\daniel\desktop\test\window.cpp(50) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char *' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\daniel\desktop\test\window.cpp(56) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char [19]' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast

  4. I'm using windows, I found a way around it. You have to change the character set from Unicode to Multi-byte.

    Compiler is Visual Studio 2008 C++ and Leadwerks 2.31 with the 2.3 leoFramewerk leoLayer leoRenderer files.

     

    I fixed all the problems, cept now I get "Unable to load icon resource 100" "Icon image is NULL"

  5. Ive tried it a couple of times but I am still getting 58 errors, no matter what i do.

    1>c:\users\daniel\desktop\test\window.cpp(42) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char *' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\daniel\desktop\test\window.cpp(48) : error C2664: 'LoadImageW' : cannot convert parameter 2 from 'const str' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\daniel\desktop\test\window.cpp(50) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char *' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>c:\users\daniel\desktop\test\window.cpp(56) : error C2664: 'MessageBoxW' : cannot convert parameter 2 from 'const char [19]' to 'LPCWSTR'
    1>        Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
    1>test.cpp
    1>c:\users\daniel\desktop\test\test.cpp(5) : error C2065: 'TGame' : undeclared identifier
    1>c:\users\daniel\desktop\test\test.cpp(5) : error C2146: syntax error : missing ';' before identifier 'game'
    1>c:\users\daniel\desktop\test\test.cpp(5) : error C2065: 'game' : undeclared identifier
    1>c:\users\daniel\desktop\test\test.cpp(9) : error C2065: 'game' : undeclared identifier
    1>c:\users\daniel\desktop\test\test.cpp(9) : error C2228: left of '.Initialize' must have class/struct/union
    1>        type is ''unknown-type''
    1>c:\users\daniel\desktop\test\test.cpp(12) : error C2065: 'game' : undeclared identifier
    1>c:\users\daniel\desktop\test\test.cpp(12) : error C2228: left of '.scene' must have class/struct/union
    1>        type is ''unknown-type''
    1>c:\users\daniel\desktop\test\test.cpp(12) : error C2228: left of '.LoadMap' must have class/struct/union
    1>c:\users\daniel\desktop\test\test.cpp(13) : error C2065: 'game' : undeclared identifier
    1>c:\users\daniel\desktop\test\test.cpp(13) : error C2228: left of '.scene' must have class/struct/union
    1>        type is ''unknown-type''
    1>c:\users\daniel\desktop\test\test.cpp(13) : error C2228: left of '.SetCurrentPlayer' must have class/struct/union
    1>c:\users\daniel\desktop\test\test.cpp(14) : error C2065: 'game' : undeclared identifier
    1>c:\users\daniel\desktop\test\test.cpp(14) : error C2228: left of '.scene' must have class/struct/union
    1>        type is ''unknown-type''

    They are a few of them. Help appreciated.

    Thanks,

    Dan

×
×
  • Create New...