PcWizKid
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Posts posted by PcWizKid
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now a error box is popping up saying
"Unhandled exception at 0x00000000 in DarkAge.exe: 0xC0000005: Access violation."
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Corrected this problems still no fix
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I just wrote the simple program in c++ and tried compiling it I keep getting a few errors that i cant seem to fix.
here is my code:
#include "Engine.h"int main(int argc, char** argv)
{
//Load engine Dll
Initialize();
//Create Main Game graphics window
Graphics (800,600,0,0,GRAPHICS_BACKBUFFER+GRAPHICS_DEPHBUFFER);
//Create World
;CreateWorld();
//Create a camera
TEntity cam;
cam=CreateCamera(0);
MoveEntity(cam,Vec3(0,0,-5));
//Create Cube
CreateCube(0);
//MainLoop
while (!KeyHit(KEY_ESCAPE)) {
//UpdateWorld
UpdateWorld(1);
//Render the world
RenderWorld(RENDER_ALL);
//FLip Buffer
Flip(1);
}
Terminate();
return 0
}
}
and here are the errors im getting
1>------ Build started: Project: DarkAge, Configuration: Debug Win32 ------1>Compiling...
1>DarkAge.cpp
1>c:\users\pointersoftworks\desktop\projects\darkage\darkage\darkage.cpp(20) : error C2065: 'GRAPHICS_DEPHBUFFER' : undeclared identifier
1>c:\users\pointersoftworks\desktop\projects\darkage\darkage\darkage.cpp(51) : error C2143: syntax error : missing ';' before '}'
1>c:\users\pointersoftworks\desktop\projects\darkage\darkage\darkage.cpp(56) : error C2059: syntax error : '}'
1>c:\users\pointersoftworks\desktop\projects\darkage\darkage\darkage.cpp(56) : error C2143: syntax error : missing ';' before '}'
1>c:\users\pointersoftworks\desktop\projects\darkage\darkage\darkage.cpp(56) : error C2059: syntax error : '}'
1>Build log was saved at "file://c:\Users\PointerSoftworks\Desktop\Projects\DarkAge\DarkAge\Debug\BuildLog.htm"
1>DarkAge - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
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error
in Programming
what does it mean when it says " attempted to index global 'whatever' (a nil value) "
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my birthday is coming up and I was thinking about getting 3dsmax is it worth it or should I stick to blender?
Thanks,
Garrett
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door
in Programming
ok i did everything u said but an error comes up saying "failed to open Fpscontroller.lua"
And then amother saying " ')' expected near 'GraphicsWitdth' "
P.S I also saw the "VisualKnights Developer Diary - 1 - Mission Tab" video. It looks great!!
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door
in Programming
i have made a door model in blender and textured it and everything but now this is what i need: You walk up to the door and it displays a message on the screen "Press E to use" then when you press E the door opens. how might I do this?
thanks,
Garrett
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how do i make separate models that snap together in blender then export them to LE
Example: Tunnel pieces from the Tunnels.sbx
thanks,
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just wondering if I were to get uu3d should I buy SE PRO
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Texture objects and import them from blender
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Texture objects and import them from blender
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On second thought how do u do it using blender
And photoshop 6
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Ok let me make a youtube of this (i have school so you might not see it until tomorrow)
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OK
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I finally figured out how to make good textures but when I back away from the mesh it turnsa wierd blue color can someone help
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cool thanks
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Where can I a player start marker script? Just like in the old editor
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how do I export a scene made in Cartography shop with textures to LE.
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I will try that
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oh didn't think of that thanks
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I somehow managed to break this script so if you would be so kind that i can have someone else's
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see thats the thing I don't have a sandbox only the editor
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well one reason is i kinda like the old ui better and there is no playerstat marker
C++ errors
in Programming
Posted
Thanks for the help Roland and everyone else. I deeply appreciate it