I was amazed at how much free or inexpensive resources were available online for game development. That plus the online community support network gave me the nudge to start investigating how I might go about pursuing the nerd dream. Thinking about what sort of work would need to be done for a multiplayer 3D RPG. I broke it down into 2 categories.
Technical Challenges
Examples include networking, including dealing with lag and cheaters; game logic, and just about anything that is doable with C++.
Artistic Challenges
Examples include 3D graphics, animation, website design, etc.
I am not scared of the Technical challenges. I am scared of the artistic ones. I'm not a very good artist. Luckily, I discovered Blender and the outstanding community over there; and Dexsoft-Games, whose resources should allow me to develop all kinds of characters and environments for not too much money invested. (Un?)Fortunately, 3D graphics will be one of my first obstacles. I will either conquer it early or decide to abandon the project without too much wasted investment.
I'd be interested in any tutorials, articles, experiences any of you have to offer. I think I know what I'm getting into here, so I'm not looking for discouragement. Advice is always welcome.
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