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Posts posted by Distant_Star
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1. Change: Appearance Tab - 'Hidden / False' to 'Visible / True'.
2. Add a Dedicated selector tool - with Pointer Cursor.
3. Add CAMERA to viewport options.
4. In 3d Perspective Viewport - Pivot on Selected item.
5. Change Default Viewports to include FRONT in place of BACK.
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Yes - the CAMERA viewport is linked to the camera(s) placed on the map -
The default CAMERA view - would be exactly what the 'Run Game' view produces.
The camera is not linked to the viewport but rather is an independent 'object' -
If the 'camera object ' is rotated - the CAMERA viewport rotates - yet the models retain their position 'in space' as well as in the other viewports.