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Distant_Star

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Posts posted by Distant_Star

  1. Yes - the CAMERA viewport is linked to the camera(s) placed on the map -

    The default CAMERA view - would be exactly what the 'Run Game'  view produces.

    The camera is not linked to the viewport but rather is an independent  'object' -

     

    If the 'camera object ' is rotated  - the CAMERA viewport rotates - yet the models retain their position 'in space' as well as in the other viewports.

    • Like 1
  2. 1.  Change: Appearance Tab - 'Hidden / False' to 'Visible / True'.

    2. Add a Dedicated selector tool - with Pointer Cursor.

    3. Add CAMERA to viewport options.

    4. In 3d Perspective Viewport - Pivot on Selected item.

    5. Change Default Viewports to include FRONT in place of BACK.

    • Upvote 1
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