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Posts posted by The Mover Cell
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The game looks so cool that i wanna play it
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Cool
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oh, i was supoosed to do self.entity sorry
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On 11/4/2014 at 6:20 AM, BenHoff said:
Yes, I did. I assigned a point light to it.
Actually I figured it out, I applied the script to the light itself instead of the turret. Problem solved.
i now have the same errorcode but with self:Hide(), can you help me?
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Still the fix is not implemented yet
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This even happens with dlc weapons
Source 2 like mesh-based mapping
in Suggestion Box
Posted
Idk how hard would it be to add but since i absolutely adore both ultra and source 2 it would be pretty good to add the mesh based editing, especially because how it shows to be good in source 2's hammer.