Just got UAK yesterday and looking into the same thing with SDL2. I'm a new coder and just getting into the C++ game dev world. (as a hobby). I do believe that you need to look into Window Handles and Opengl Contexts as a start. Love to know if you made any progress?
How to create an OpenGL context in UAK with GLEW?
in Programming
Posted
Vida,
Just got UAK yesterday and looking into the same thing with SDL2. I'm a new coder and just getting into the C++ game dev world. (as a hobby). I do believe that you need to look into Window Handles and Opengl Contexts as a start. Love to know if you made any progress?
Thanks,
Mike