Edspirit
-
Posts
3 -
Joined
-
Last visited
Content Type
Blogs
Forums
Store
Gallery
Videos
Posts posted by Edspirit
-
-
Hi All,
I did figure it out that you need to setup the coords for the tex to make it work.
Thanks all.Best Regards,
Ed
-
On 5/20/2014 at 7:04 PM, shadmar said:
Add the UV map (last two)
surface->AddVertex(-0.5, -0.5, 0, 0, 0, -1, -1,-1); surface->AddVertex(0.5, -0.5, 0, 0, 0, -1, 1,-1); surface->AddVertex(0.5, 0.5, 0, 0, 0, -1, 1,1); surface->AddVertex(-0.5, 0.5, 0, 0, 0, -1, -1,1);
Hi @shadmar,
How do you add the UV map in independent Vertex index? I didn't see any documentation on this topic.
Best Regards,
Ed
SetMaterial with Manually Created Models/Surfaces
in Programming
Posted
Thanks reepblue! I missed this piece of the code.
Best Regards,
Ed