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DjPoke

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  1. I've imported a custom gunner model, and i have questions.

    1) When a weapon is attached to a FPSplayer, how to activate collisions within the weapon and the walls ?

    2) By changing settings of the FPSgun, is it possible to set a looping fire ? (example: one bullet every 0.2 seconds)

     

    Edit: With default settings, i can only fire one bullet, and i can't reload

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