ilodev
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I have an object that displays correctly when everything is setup in the scene, but when I try to make it 'configurable', I managed to get everything working except the material, it will not render appropriately.
Is there any difference I need to take care from Lua when I create a material other than loading and assigning the shader and textures?
Thanks in advance! (Leadwerks 4.6 here)
.mat file vs material creating on Lua runtime
in General Discussion
Posted
Nevermind, I think I was missing the texture index when assigning them to the material.