chrisknapp001
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Posts posted by chrisknapp001
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No, doesnt work. It renders second camea (fine), but it is not possible to have a windwos titlebar, really.
There is always a graphical error. Strange again.
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I follow your example. A button appears, with a black background. My world disappear, with all model in it, of course.
This just dont work.
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No, simply: move fps player with keys. and have a button useable with the mouse.
And this must be possible.
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Why can´t the GUI be used like any other? A canvas/base in pixels, with elements like button (e.g Torque 2d), rendered on a layer above the graphics.
This has to be included - GUI must be ueable, presently it is only for off-game-menus.
Thanks, i paid a lot of money for leadwerks pro, but the GUI has to work.
Please fix this ASAP.
Regards, Chris
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feature request:
use fullscreen should work when exporting a project to a exe. doesn´t now.
thanks!
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Thanks! This was fast :-).
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Hey,
luawerks is strange: i need a menu key for the menu - "space", for instance, instead of "escape". I can´t be configurated.
That´s annoying.
Any help - i paid for this!
C.
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Hello,
i have a simple question: how can i implement a simple button (for a character portrait)?
I have a button which works but i cant use my keys to control the character /camera at the same time.
(My chcracter is commanded via key, mouse/button should be used to cklcik on icons later on)?
Thank you, kindest, Chris
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Hello,
i have a simple question: how can i implement a simple button (for a character portrait)?
I have a button which works but i cant use my keys to control the character /camera at the same time.
(My chcracter is commanded via key, mouse/button should be used to cklcik on icons later on)?
Thank you, kindest, Chris
Ocean and waves?
in General Discussion
Posted
Hi,
how can i implement waves for the watre in leadwerks?
Thank you, Chris