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K0nan98

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Posts posted by K0nan98

  1. function Script:UpdateWorld()
    
    	if(srvr == nil) then
    	srvr = Server:Create(8888)
    	srvr:Publish("GG2", "GoodGame",10)
    	client = Client:Create()
    	end
    	cnt = client:CountServers("GG2",15)
    	--print("Count of servers = ")
    	--print(cnt)
    	if window:KeyHit(Key.T) then
    	aa = client:GetServer(0)
    	bb = aa.addres
    	print(bb)
    	bb = "127.0.0.1"
    	client:Connect(bb,8888)
    	client:Send(1,"Connected")
    	end
    	msg = srvr:Update()
    	if(msg ~= nil) then
    	print("Msg =")
    	print(msg)
    	end
    
    end

     

    Hello! PLS help me. When writing such code and clicking on 'T', as a result, messages from the client do not come and the ip server is always equal to "nil". Please help me. Sorry in advance for maybe a stupid question.  Output: msg = absent; bb = nil; cnt(if enable) = 1;

  2. function Script:UpdateWorld()
    
    	if(srvr == nil) then
    	srvr = Server:Create(8888)
    	srvr:Publish("GG2", "GoodGame",10)
    	client = Client:Create()
    	end
    	cnt = client:CountServers("GG2",15)
    	--print("Count of servers = ")
    	--print(cnt)
    	if window:KeyHit(Key.T) then
    	aa = client:GetServer(0)
    	bb = aa.addres
    	print(bb)
    	bb = "127.0.0.1"
    	client:Connect(bb,8888)
    	client:Send(1,"Connected")
    	end
    	msg = srvr:Update()
    	if(msg ~= nil) then
    	print("Msg =")
    	print(msg)
    	end
    
    end

     

    Hello! I bought a professional edition and for 3 days I've been trying to understand how it works. When writing such code and clicking on 'T', as a result, messages from the client do not come and the ip server is always equal to "nil". Please help me. Sorry in advance for maybe a stupid question.  Output: msg = absent; bb = nil; cnt(if enable) = 1;

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