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Posts posted by The Deer
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I understand Leadwerks lets you modify a lot of things in C++, but just asking if I could also mess with the Lua implementation? Maybe backport a few libraries, modify some syntax if I wanted or just take some work to update the whole lang to 5.3 and try to carry over Leadwerks specific additions to the new language?
Does LeadWerks let you modify/update Lua?
in General Discussion
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Cool. I bought the pro version a few weeks ago and will be patiently waiting for Leadwerks 5 before I begin transitioning to the engine.