Some quetsions : in General Discussion Posted July 26, 2011 - Is there any royalties for selling games made with it ? Nope. - Can we import animated models from Blender 2.49 (the version i prefer compared ot last ones) There's a Collada DAE to FBX converter provided, and an FBX to GMF converter. Or you could run it through Unwrap3D. - Can we import lightmaps from a Blender model ? You could, but why would you want to? Leadwerks lighting is all dynamic. - Is the final game encrypted in some way to prevent too easy 3D art steeling ? You can use password-protected .pak files. - And what is the favourite language used by users ? C++, Lua, and soon C#.
Some quetsions :
in General Discussion
Posted
Nope.
There's a Collada DAE to FBX converter provided, and an FBX to GMF converter. Or you could run it through Unwrap3D.
You could, but why would you want to? Leadwerks lighting is all dynamic.
You can use password-protected .pak files.
C++, Lua, and soon C#.