maa1
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Posts posted by maa1
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Hello, friends. I've got a problem! I created my own decal, imported texture, generated material and so one.. So when I use my decal on wall, it uses not just on the wall (like for example cracks) but on each face of decal cube. Also, I see my decals through walls/objects. Please help me! What should I do?
(On screenshot the decal is not on external wall. It should be inside the house)
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Have you tried "calculate normal" in the model editor?
Yes i tried it, but no effect
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I need help with 3d model imported from Blender.
So in Blender it looks Like
But in Leadwerks it looks like
What is wrong, tell me please!
Decals wrong
in General Discussion
Posted
Depth test and mask are checked. So everything just like the standart decals material