Lord Tyler
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Im trying to set up a test VR Game, using the base assets - I get this error on start
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Why would you use a tesselation material on those?
Tesselated materials should only be used with certain care, since it will tesselate and explode your verts along the normals or heigthmap.
So for walls (no curved) or other flat single material models yes, otherwise no.
Thanks for the response!
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Ignore the gray line,
The red lines have inside, this weird texture bug that I can't seem to figure out, it happens when I make the "tessellation example" style materials, what can I do to fix this weird clipping issue?
VR Player Error
in Programming
Posted
It doesn't appear so, shouldn't it be included by default?