Thank-you for the feed back. It would seem that I did not have the textures setup correctly and applied collision physics to the model, as I did not have the Physics Mode setup correctly on the model. This ended up messing up the textures. Also, as Nexerade pointed out, I did not have the animated shaders applied on a clean model. They were applied, but after the I added physics to the model and the textures were corrupted up. This did not help at all. lol
The Jorn Theunissen vidoes are excellent, and I have been working through them, thank-you AggrorJorn making that note.
So far the models works as expected, but I am researching Blender in order to have a greater understanding about models,rigging, and bvh files.
Thank-you for the feed back. It would seem that I did not have the textures setup correctly and applied collision physics to the model, as I did not have the Physics Mode setup correctly on the model. This ended up messing up the textures. Also, as Nexerade pointed out, I did not have the animated shaders applied on a clean model. They were applied, but after the I added physics to the model and the textures were corrupted up. This did not help at all. lol
The Jorn Theunissen vidoes are excellent, and I have been working through them, thank-you AggrorJorn making that note.
So far the models works as expected, but I am researching Blender in order to have a greater understanding about models,rigging, and bvh files.