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mathfly

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Posts posted by mathfly

  1. I think good documentations, good tutorials whit explatnations, Help a lot to get your feet wet. and walk alone. The things i like whit DBpro is they re document evry command whit exemples, and sort by categories(3d, sound, images). After the engine brake the limit of your mind whit all this bugs :) .

     

    I m in the same situation iknow well dbpro.

    and want go to Bmax or c++ But dont really where to start. c++,lua, framework, ect ...

  2. i m more searching a card for replace the 8800 whit better memory off course and power. i regret it.

    i looking on nvidia 250gts 1g, but i read about ATI 5770 will be better.

    So it most a card for waiting 1,2 year before new generation. Play games and of course make game.

    It was a time where it was easy to follow technologies and know which materials feat ours needs.

  3. i think "LoadAnimation" load a sequence animation and he "Returns the index of the loaded animation sequence.." you could refer to it later. you can count the number of sequence an entity have whit the "CountAnimations".

    That mean you can have a bank of animation where you choose one and add it to your model and play it when you want. And an other model can pick in the same bank. all the command are here to make it work the only command that miss is a "RemoveAnimation".

     

    Cool I will work on it for learning Bmax and leadwerk :(

  4. The idea of a separate forum section it's important. Easy to follow.

    Josh You right about creating the model and a 3dr view camera. It's Simple and can be the base to start.

    the important thing it to show how to do things for evryone can begin from the start and follow the project.

    Like a big tutorial constantly in progress.

     

     

    whit that say im go learn my english :P

  5. how things will be centrelised and share ?

    The time 2020 ? 2420 ? the technologie of weapons and vehiculs depend on that.

     

    One things that be cool it's the possibliti to make prisonner. i don't not knwn how to really impact the game play but ithingking about it.

    sorry for my english :huh:

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