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Termin8

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Posts posted by Termin8

  1. Paid support can be arranged if you are interested. Can you tell me more about your company?

    Paid support is somewhat different from what we want. We have a couple of specialists who are artists, light specialists etc. But i want them to be familiar with Leadwerks, so they can help others if necessary.

  2. Hi all,

     

    I do know about Wiki and user's manual, but we just would like to have more interactivity. Asking questions, examples etc., you know what i mean...

    As i said, we would like to save our time.

     

    Anyway, thank you for your replies! Very much appreciated!

     

    Best regards,

    Alexander

  3. There's 3 main methods to import models to LE, which means that you have anykind model format which will be converted to gmf (game model format) model format:

     

    1) Using the converter tools from the SDK. There are about 10 different converters from various formats to GMF in the SDK/Tools folder.

     

    2) Using UU3D. Commercial software, costs around $60, but is way worth it since it allows you to convert hundreds of formats to gmf, and also shows you all kind of errors (vertex normals, face directions, texture assignments, bones, etc...) in the mesh which you can fix in UU3D too.

     

    3) Using 3DSMax direct export to gmf script.

    Thanks Lumooja,

     

    but i do know how to export models, i just want to know how to IMPORT them into Leadwerks Editor.

     

    Thanks!

  4. Hello all,

     

    I'm sorry for the probable doubling of the topic, but i couldn't find anything related to importing assets.

    I'm using the Evaluation Kit of LE and want to import my own set of models into LE. How do i do that?

     

    I know about exporters and formats.

     

    Thank you!

     

    Best regards,

    Alexander

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