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Voxel GI / ray tracing progress
In:
Work in Progress
Leadwerks 5 performance test: 100,000 boxes
In:
Work in Progress
100 characters with unique animations
In:
Work in Progress
Streaming Terrain WIP
In:
Work in Progress
Voxel Raytracing WIP
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Fast Voxel Raytracing
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PBR Reflection and Refraction with Vulkan
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Leadwerks 5 first-person test
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Simple Inverse Kinematics
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Navmesh Pathfinding in Leadwerks Game Engine 5 beta
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Streaming terrain, second pass
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Robotic Arm VR Prototype
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First pass at planet rendering
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Fast Voxel Raytracing
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Lua state serialization
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Particle Physics with Newton Dynamics
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Water (WIP)
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Marble Game
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Obligatory scenery with dark ambient soundtrack
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Scripted Mech
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GLTF Animation
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Fast Voxel Raytracing
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One of Those Days (WIP)
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Loading PBR Materials from GLTF
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Leadwerks Engine 2.0 Features
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